Class: Activity::Prioritizer

Inherits:
BaseService show all
Defined in:
app/services/activity/prioritizer.rb

Overview

Service object: prioritizer.

Defined Under Namespace

Classes: Result

Constant Summary collapse

PRIORITIZATION_SELECT =

Prioritization select.

<<-EOS.freeze
  activities.*,
  COALESCE(cat.company_id, pc.company_id, 1) as company_id,
  activity_types.priority as activity_type_priority,
  pc.sales_priority_index,
  COALESCE(activities.original_target_datetime,activities.target_datetime,activities.created_at) as original_target_datetime,
  pc.full_name as customer_full_name,
  pc.id as customer_id,
  pc.primary_sales_rep_id,
  pc.secondary_sales_rep_id,
  pc.local_sales_rep_id,
  pc.service_rep_id,
  er.backup_rep_id
EOS

Instance Attribute Summary collapse

Attributes inherited from BaseService

#options

Class Method Summary collapse

Instance Method Summary collapse

Methods inherited from BaseService

#initialize, #log_debug, #logger, #tagged_logger

Constructor Details

This class inherits a constructor from BaseService

Instance Attribute Details

#activity_deckObject (readonly)

Pass these options to the initializer
:allocation_start, if not specified, will look at start_range and if not use today's date
:start_range, how far back to look for activities to reschedule
:end_range, how far ahead to look for activities to reschedule



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# File 'app/services/activity/prioritizer.rb', line 8

def activity_deck
  @activity_deck
end

Class Method Details

.assignable_activity?(a) ⇒ Boolean

Whether an activity can be assigned to at least one rep.

Parameters:

Returns:

  • (Boolean)


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# File 'app/services/activity/prioritizer.rb', line 437

def self.assignable_activity?(a)
  (a.activity_type_priority <= ActivityType::PRIORITY_MAX and (a.assignment_resource_ids.present? or a.fallback_employee_id.present?)) or
    (a.activity_type_priority > ActivityType::PRIORITY_MAX and a.assignment_resource_ids.present?)
end

.high_priority_activity_levelsArray<Integer>

Priority tier levels considered high priority.

Returns:

  • (Array<Integer>)


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# File 'app/services/activity/prioritizer.rb', line 444

def self.high_priority_activity_levels
  (1..ActivityType::PRIORITY_MAX).to_a
end

.standard_priority_activity_levelsArray<Integer>

Priority tier levels considered standard priority.

Returns:

  • (Array<Integer>)


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# File 'app/services/activity/prioritizer.rb', line 450

def self.standard_priority_activity_levels
  ((ActivityType::PRIORITY_MAX + 1)..ActivityType::TOTAL_TIERS).to_a
end

.workload_based_on_matrix(assignment_matrix, rep_id, target_date, priorities = []) ⇒ Integer

Count of activities already assigned to a rep on a day.

Parameters:

  • assignment_matrix (Hash)

    nested rep → date → priority → activity ids map

  • rep_id (Integer)

    employee id

  • target_date (Date)

    day to count

  • priorities (Array<Integer>) (defaults to: [])

    restrict the count to these priority tiers

Returns:

  • (Integer)

    assigned activity count



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# File 'app/services/activity/prioritizer.rb', line 240

def self.workload_based_on_matrix(assignment_matrix, rep_id, target_date, priorities = [])
  assignment_matrix[rep_id] ||= {}
  assignment_matrix[rep_id][target_date] ||= {}
  wl = 0
  assignment_matrix[rep_id][target_date].each do |priority, activities|
    wl += activities.size if priorities.empty? || priorities.include?(priority)
  end
  wl
end

Instance Method Details

#activities_to_process?Boolean

Whether unallocated activities remain in the deck.

Returns:

  • (Boolean)


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# File 'app/services/activity/prioritizer.rb', line 342

def activities_to_process?
  @activity_deck.present?
end

#allocate_priority_activities(activities, allocation_start) ⇒ void

This method returns an undefined value.

Assigns high-priority activities day by day to reps who still have
priority capacity, advancing to the next business day when a day fills up.

Parameters:

  • activities (Array<Activity>)

    priority-tier activities to allocate

  • allocation_start (Date)

    first day to allocate onto



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# File 'app/services/activity/prioritizer.rb', line 123

def allocate_priority_activities(activities, allocation_start)
  # allocation start can only start at the earliest with the original_target_datetime
  while activities.present?
    play_deck = activities.select { |a| a.original_target_datetime.to_date <= allocation_start }
    full_rep_list_ids = employees_hash.values.map(&:id)
    working_rep_ids = reps_available_for_activities_on_day(allocation_start)
    rep_ids_with_cap_reached = [] # Resets the rep with their cap reached, it's a new day!
    list_size = play_deck.size
    log_info "Allocating priority activities on #{allocation_start}, list is #{list_size}, working reps: #{working_rep_ids}, full list of reps: #{full_rep_list_ids}"
    rep_ids_in_activity_pool = play_deck.map(&:assignment_resource_ids).flatten.uniq
    play_deck.each_with_index do |a, i|
      log_info "[#{i}/#{list_size}] AID: #{a.id}, Running through priority activity, assignable to #{a.assignment_resource_ids}, working_rep_ids: #{working_rep_ids}, rep_ids_with_cap_reached: #{rep_ids_with_cap_reached} on #{allocation_start}"
      assignable_rep_ids = working_rep_ids - rep_ids_with_cap_reached
      rep_ids = (a.assignment_resource_ids & assignable_rep_ids).compact.uniq
      log_info "[#{i}/#{list_size}] AID: #{a.id}, final assignment possible: #{rep_ids}"
      rep_ids.each do |rep_id|
        if can_take_priority_activities_on_day?(rep_id, allocation_start)
          # Remove it from the global list and mark it for processing
          assign_activity(a, rep_id, allocation_start)
          # Remove it from our priority list
          activities.delete(a)
          break # no need to keep evaluating the other reps
        else
          log_warning "Cap reached for rep id #{rep_id}"
          rep_ids_with_cap_reached << rep_id
          rep_ids_in_activity_pool.delete(rep_id)
        end
      end
      if rep_ids_in_activity_pool.empty?
        log_warning 'No one left to allocate activities to, moving on to next day'
        break
      end
    end
    # Jump to the next day or the original target datetime of the earliest activity
    allocation_start = allocation_start.next_business_day
    rep_ids_with_cap_reached = []
  end
end

#allocate_standard_activities(activities, allocation_start) ⇒ void

This method returns an undefined value.

Assigns standard-tier activities, grouped per rep, filling each rep's
working days in order until their activities are exhausted.

Parameters:

  • activities (Array<Activity>)

    standard-tier activities to allocate

  • allocation_start (Date)

    first day to allocate onto

Raises:

  • (RuntimeError)

    when an activity has no assignable reps



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# File 'app/services/activity/prioritizer.rb', line 168

def allocate_standard_activities(activities, allocation_start)
  # Standard run is next
  activities.size
  # Reject unassignable activities just in case
  raise 'Some activities are unassignable, abnormal at this state' if activities.find { |a| a.assignment_resource_ids.empty? }

  # Group by the first assignable rep id (the others do not count)
  grouped_activities = activities.group_by { |a| a.assignment_resource_ids.first }
  # Evaluate by rep
  grouped_activities.each do |rep_id, rep_activities|
    # Go through each day and fill in the rep's activities
    log_info "[Rep: #{rep_id}] looking for next working day from #{allocation_start}"
    rep_allocation_date = employees_hash[rep_id].next_working_day(allocation_start, 0) # Start on the first working day
    if rep_allocation_date.nil?
      log_info "[Rep: #{rep_id}] rep_allocation_date is not found, total activities for this rep: #{rep_activities.size}, skipping this rep"
      @unprocessed += rep_activities
      next
    end
    log_info "[Rep: #{rep_id}] [#{rep_allocation_date}] Total activities for this rep: #{rep_activities.size}"

    while rep_activities.present?
      allocatable_activities = rep_activities.select { |a| a.original_target_datetime <= rep_allocation_date.end_of_day }
      # how many can they take today?
      max_activities_today = available_activities_on_day_for_rep(rep_id, rep_allocation_date)
      log_info "[Rep: #{rep_id}] [#{rep_allocation_date}] Allocatable: #{allocatable_activities.size}, Available Slots: #{max_activities_today}"

      # pick the maximum possible for this day for this rep
      allocate_activities = allocatable_activities.shift(max_activities_today)
      # Allocate them
      assign_activity(allocate_activities, rep_id, rep_allocation_date)
      rep_activities -= allocate_activities
      log_info "[Rep: #{rep_id}] [#{rep_allocation_date}] Rep has #{rep_activities.size} remaining to allocate, moving on to next day"
      # Roll on to the next day with activities
      next_allocatable_activities_date = rep_activities.filter_map { |a| a.original_target_datetime.try(:to_date) }.min
      next_business_day = employees_hash[rep_id].next_working_day(rep_allocation_date)
      rep_allocation_date = [next_allocatable_activities_date, next_business_day].compact.max
      log_info "[Rep: #{rep_id}] About to process next working day: #{rep_allocation_date}"
    end
  end
end

#append_to_decks(activities) ⇒ void

This method returns an undefined value.

Takes an list of activities, divide them in time sensitive and non time sensitive queues and load up our decks accordingly with a sort

Parameters:

  • activities (Array<Activity>)

    candidate activities to load



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# File 'app/services/activity/prioritizer.rb', line 457

def append_to_decks(activities)
  log_info "Reviewing #{activities.size} activities for addition to deck"

  # Append activities to deck and also fix returned values from custom select to proper type cast.
  new_rep_ids = [] # Here we will keep track of possible rep, this way we can be smart and not load the whole employee db
  new_activities = activities.select { |a| a.activity_type_priority.to_i.positive? }.map do |a|
    a.activity_type_priority = a.activity_type_priority.to_i
    a.sales_priority_index = a.sales_priority_index.to_i
    a
  end
  good_counter = 0
  bad_counter = 0
  new_activities.each do |na|
    a = prepare_activity(na)
    if a && self.class.assignable_activity?(a)
      good_counter += 1
      @activity_deck[a.id] = a
      new_rep_ids |= [a.fallback_employee_id, a.assignment_resource_ids].flatten.compact
    else
      bad_counter += 1
      log_warning " * Activity #{na.id} marked as unprocessable, no one could be assigned to it, review queue and customer data."
      @unprocessed << a
    end
  end
  log_info " * Added #{good_counter} activities to activity deck, now we have #{@activity_deck.size} good activities."
  log_info " * Unprocessable: #{bad_counter}, total in unprocessable: #{@unprocessed.size}."
  log_info " * Rep Matrix: #{new_rep_ids.size}, we now have #{employees_hash.size} loaded"
  sort_deck # Perform magical sorting
end

#assign_activity(activities, assign_rep_id, target_date) ⇒ void

This method returns an undefined value.

Records activities into the assignment matrix for a rep/day, grouped by
priority tier, and marks them processed.

Parameters:

  • activities (Array<Activity>, Activity)

    activities to assign

  • assign_rep_id (Integer)

    employee id to assign to

  • target_date (Date)

    day to assign on



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# File 'app/services/activity/prioritizer.rb', line 222

def assign_activity(activities, assign_rep_id, target_date)
  activities = [activities].flatten
  log_info "[Rep: #{assign_rep_id}] [#{target_date}] Assigning activities #{activities.map(&:id)}"
  @assignment_matrix[assign_rep_id] ||= {}
  @assignment_matrix[assign_rep_id][target_date] ||= {}
  activities.group_by(&:activity_type_priority).each do |activity_type_priority, sub_activities|
    @assignment_matrix[assign_rep_id][target_date][activity_type_priority] ||= []
    @assignment_matrix[assign_rep_id][target_date][activity_type_priority] += sub_activities.map(&:id)
  end
  activities.each { |a| mark_processed(true, a) }
end

#available_activities_on_day_for_rep(rep_id, target_date) ⇒ Integer

Returns the number of activity slots available for a rep_id on a given day
This is the maximum allocatable per day

Parameters:

  • rep_id (Integer)

    employee id

  • target_date (Date, Time)

    day to check

Returns:

  • (Integer)

    free activity slots (0 when the rep is unknown)



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# File 'app/services/activity/prioritizer.rb', line 296

def available_activities_on_day_for_rep(rep_id, target_date)
  target_date = target_date.to_date unless target_date.is_a?(Date)
  if (emp_obj = employees_hash[rep_id])
    current = self.class.workload_based_on_matrix(@assignment_matrix, rep_id, target_date)
    max = employees_hash[rep_id].maximum_activities_per_day(target_date)
    available = [max - current, 0].max
    log_info "[Rep: #{rep_id}] [#{target_date}] Activity Load is #{current}/#{max}, #{available} available activity slots"
    available
  else
    log_error "[Rep: #{rep_id}] [#{target_date}] #{rep_id} is missing from employees_hash" unless emp_obj
    0
  end
end

#available_priority_activities_on_day_for_rep(rep_id, target_date) ⇒ Integer

Priority-tier slots available for a rep on a given day.

Parameters:

  • rep_id (Integer)

    employee id

  • target_date (Date, Time)

    day to check

Returns:

  • (Integer)

    free priority activity slots



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# File 'app/services/activity/prioritizer.rb', line 314

def available_priority_activities_on_day_for_rep(rep_id, target_date)
  current = self.class.workload_based_on_matrix(@assignment_matrix, rep_id, target_date, self.class.high_priority_activity_levels)
  max = employees_hash[rep_id].maximum_priority_tier_activities_per_day(target_date)
  available = [max - current, 0].max
  log_info "[Rep: #{rep_id}] [#{target_date}] Priority Activity Load is #{current}/#{max}, #{available} available priority activity slots"
  available
end

#can_take_activities_on_day?(rep_id, target_date) ⇒ Boolean

Whether a rep has any free activity capacity on a day.

Parameters:

  • rep_id (Integer)

    employee id

  • target_date (Date, Time)

    day to check

Returns:

  • (Boolean)


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# File 'app/services/activity/prioritizer.rb', line 326

def can_take_activities_on_day?(rep_id, target_date)
  target_date = target_date.to_date unless target_date.is_a?(Date)
  available_activities_on_day_for_rep(rep_id, target_date) > 0
end

#can_take_priority_activities_on_day?(rep_id, target_date) ⇒ Boolean

Whether a rep has any free priority-tier capacity on a day.

Parameters:

  • rep_id (Integer)

    employee id

  • target_date (Date, Time)

    day to check

Returns:

  • (Boolean)


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# File 'app/services/activity/prioritizer.rb', line 335

def can_take_priority_activities_on_day?(rep_id, target_date)
  target_date = target_date.to_date unless target_date.is_a?(Date)
  available_priority_activities_on_day_for_rep(rep_id, target_date) > 0
end

#commit_assignment_matrixvoid

This method returns an undefined value.

Persists the assignment matrix: moves each activity to its rep's closing
time on the assigned day, keeping audit trails.



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# File 'app/services/activity/prioritizer.rb', line 262

def commit_assignment_matrix
  Time.current.utc.to_fs(:db)
  @assignment_matrix.each do |rep_id, dates|
    Activity.transaction do # Grouping updates in one transaction speed things up
      dates.each do |date, priorities|
        target_datetime = WorkingHours.advance_to_closing_time(date)
        # target_datetime = target_datetime.utc.to_fs(:db)
        act_ids = []
        priorities.each do |_priority, activities|
          act_ids += (activities || []).select { |i| i > 0 } # Negative ids are fake stubs at this point we ignore them
        end

        next if act_ids.blank?

        logger.info "Employee id: #{rep_id} -> Assigning #{act_ids.size} activities on #{target_datetime}, ids: #{act_ids.join(',')}"
        Activity.where(id: act_ids, activity_result_type_id: nil).find_each do |activity|
          activity.original_target_datetime ||= activity.target_datetime
          activity.original_assigned_resource_id ||= activity.assigned_resource_id
          activity.target_datetime = target_datetime
          activity.assigned_resource_id = rep_id
          activity.skip_callbacks = true # Don't run any validation or callbacks except for audit trail
          activity.skip_check_for_open_sales_activity = true
          activity.save # We want audit trails
        end
      end
    end
  end
end

#employees_hashHash{Integer => Employee}

Active employees keyed by id, memoised for the whole run.

Returns:



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# File 'app/services/activity/prioritizer.rb', line 411

def employees_hash
  @employees_hash ||= Employee
                      .includes(:employee_events, :company, :employee_record)
                      .active
                      .select(:id, :full_name, :company_id)
                      .to_a
                      .index_by(&:id)
end

#extract_time_locked_activitiesvoid

This method returns an undefined value.

this method extract all time locked activities in the future and pre-fills them in our assignment matrix



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# File 'app/services/activity/prioritizer.rb', line 362

def extract_time_locked_activities
  log_info 'Extracting Time Locked Activities that are not overdue and where rep is working'
  time_locked_counter = 0
  @activity_deck.select { |_aid, a| a.lock_target_datetime }.each do |aid, a|
    log_info "[AID:#{aid}] is time locked"
    if a.assigned_resource_id && (employee = employees_hash[a.assigned_resource_id])
      if a.overdue? || (overloaded = !can_take_activities_on_day?(a.assigned_resource_id, a.target_datetime.to_date))
        log_info "[AID:#{aid}] time locked and overdue on #{a.target_datetime.to_date}, looking for a new date" if a.overdue?
        log_info "[AID:#{aid}] time locked and rep #{employee.full_name} [#{employee.id}] is overloaded on #{a.target_datetime.to_date}, looking for a new date" if overloaded
        new_date = [Date.current, a.target_datetime.to_date].max
        until can_take_activities_on_day?(a.assigned_resource_id, new_date)
          new_date += 1.day
          new_date = employee.next_working_day(new_date, 0)
        end
        log_info "[AID:#{aid}] found new date for rep #{employee.full_name} on #{new_date}"
        new_target_datetime = WorkingHours.advance_to_closing_time(new_date)
        a.target_datetime = new_target_datetime
        log_info "[AID:#{aid}] is overdue and will be moved to next working day for employee from today #{new_target_datetime}"
        # a.new_note = "Time lock was overdue and moved to next working day for assigned employee"
        a.skip_callbacks = true
        a.save
      end
      # employees_hash[a.assigned_resource_id].working_on_day?(a.target_datetime)
      # The activity can be time locked
      time_locked_counter += 1
      # Store in assignment matrix a stub to fool our counter
      @assignment_matrix[a.assigned_resource_id] ||= {}
      @assignment_matrix[a.assigned_resource_id][a.target_datetime.to_date] ||= {}
      @assignment_matrix[a.assigned_resource_id][a.target_datetime.to_date][a.activity_type_priority] ||= []
      @assignment_matrix[a.assigned_resource_id][a.target_datetime.to_date][a.activity_type_priority] << -a.id # Negative activity id why not.
      mark_processed(true, a)
    else
      # The activity is marked time locked but is now invalid
      log_warning "[AID:#{aid}] was originally time locked but can no longer remain in that state"
      @reset_time_lock_aids << aid
    end
  end
  @assignment_matrix.each do |resource_id, target_datetime_hsh|
    target_datetime_hsh.each do |target_date, priority_hsh|
      priority_hsh.each do |priority, activity_ids|
        log_info "[Rep #{resource_id}] [#{target_date}] [Priority: #{priority}] #{activity_ids.size} locked activities: #{activity_ids.map(&:abs).join(', ')}"
      end
    end
  end
  log_info "Extracted #{time_locked_counter} Time Locked Activities that are assignable"
end

#initialize_deckBoolean

Initialize the deck of activities to sort.

Returns:

  • (Boolean)

    whether processable activities were loaded



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# File 'app/services/activity/prioritizer.rb', line 422

def initialize_deck
  ardeck = load_activities_for_processing
  # Append to decks and sort + clear date time as needed
  append_to_decks ardeck
  # Take all time locked activities and do something else
  extract_time_locked_activities
  # Non processable time locks get reset
  reset_time_locks
  # return true if values are present
  activities_to_process?
end

#load_activities_for_processing(start_range = nil, end_range = nil) ⇒ ActiveRecord::Relation<Activity>

Loads up activities suitable for reorganization based on a date range

Parameters:

  • start_range (Time, Date, nil) (defaults to: nil)

    only include activities targeted on/after this

  • end_range (Time, Date, nil) (defaults to: nil)

    only include activities targeted on/before this

Returns:



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# File 'app/services/activity/prioritizer.rb', line 547

def load_activities_for_processing(start_range = nil, end_range = nil)
  ardeck = Activity.non_notes.open_activities.joins(:activity_type)
                   .where(target_datetime: ...1.year.from_now) # rule of thumb to help with strays
                   .joins('INNER JOIN parties p ON p.id = activities.party_id')
                   .joins('INNER JOIN parties pc ON pc.id = COALESCE(p.customer_id, p.id)')
                   .joins('INNER JOIN catalogs cat ON cat.id = pc.catalog_id')
                   .joins('LEFT JOIN parties e ON pc.primary_sales_rep_id = e.id')
                   .joins('LEFT JOIN employee_records er ON e.id = er.party_id')
                   .except(:select)
                   .select(PRIORITIZATION_SELECT)
  ardeck = ardeck.where(activity_types: { priority: @priorities }) if @priorities.present?
  ardeck = ardeck.where(Activity[:target_datetime].gteq(start_range.beginning_of_day)) if start_range.present?
  ardeck = ardeck.where(Activity[:target_datetime].lteq(end_range.end_of_day)) if end_range.present?
  ardeck = ardeck.limit(@deck_limit) if @deck_limit.present?
  if @rep_ids.present?
    rep_ids = Array(@rep_ids)
    ardeck = ardeck.where.any_of({ assigned_resource_id: rep_ids }, { original_assigned_resource_id: rep_ids })
  end
  @activity_deck_size = ardeck.size
  ardeck
end

#log_error(msg) ⇒ void

This method returns an undefined value.

Logs an error message and reports progress to the optional block.

Parameters:

  • msg (String)

    message to log



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# File 'app/services/activity/prioritizer.rb', line 580

def log_error(msg)
  super
  @block&.call(@total_processed, @activity_deck_size, msg)
end

#log_info(msg) ⇒ void

This method returns an undefined value.

Logs an info message and reports progress to the optional block.

Parameters:

  • msg (String)

    message to log



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# File 'app/services/activity/prioritizer.rb', line 572

def log_info(msg)
  super
  @block&.call(@total_processed, @activity_deck_size, msg)
end

#log_warning(msg) ⇒ void

This method returns an undefined value.

Logs a warning message and reports progress to the optional block.

Parameters:

  • msg (String)

    message to log



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# File 'app/services/activity/prioritizer.rb', line 588

def log_warning(msg)
  super
  @block&.call(@total_processed, @activity_deck_size, msg)
end

#mark_processed(success, a) ⇒ void

This method returns an undefined value.

This marks an activity as having been processed by keeping track in an internal array

Parameters:

  • success (Boolean)

    whether the activity was allocated

  • a (Activity)

    the activity processed



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# File 'app/services/activity/prioritizer.rb', line 350

def mark_processed(success, a)
  if success
    @processed << a
  else
    @unprocessed << a
  end
  @total_processed += 1
  @activity_deck.delete(a.id)
end

#prepare_activity(activity) ⇒ Activity?

Resolves the assignable rep ids for an activity from its assignment queue,
falling back to the current assignee/creator/rep when no queue matches.

Parameters:

  • activity (Activity)

    activity to prepare

Returns:

  • (Activity, nil)

    the activity with assignment_resource_ids set, or nil when unassignable



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# File 'app/services/activity/prioritizer.rb', line 502

def prepare_activity(activity)
  # Pre-fetch the assignment queue, saves us time.
  at = @activity_types[activity.activity_type_id]
  company_id = activity.company_id.to_i
  resource_ids = []
  # find which assignement queue to use
  if (ataq = at.activity_type_assignment_queues.find { |ataq| ataq.company_id == company_id })
    # Setup a fake open struct customer that quacks like a customer
    customer = OpenStruct.new
    customer.id = activity.customer_id.to_i
    customer.primary_sales_rep_id = activity.primary_sales_rep_id.to_i if activity.primary_sales_rep_id.present?
    customer.secondary_sales_rep_id = activity.secondary_sales_rep_id.to_i if activity.secondary_sales_rep_id.present?
    customer.local_sales_rep_id = activity.local_sales_rep_id.to_i if activity.local_sales_rep_id.present?
    customer.service_rep_id = activity.service_rep_id.to_i if activity.service_rep_id.present?
    customer.backup_rep_id = activity.backup_rep_id.to_i if activity.backup_rep_id.present?
    current_user_id = activity.assigned_resource_id || activity.creator_id
    # Current user id must excludes non reps, activity creator could be customers
    current_user_id = nil unless current_user_id.in?(employees_hash.keys)
    resource_ids += ataq.get_full_queue_resources(customer, current_user_id)
    activity.fallback_employee_id = ataq.fallback_employee_id
    # High priority activity have the fallback assignable
    resource_ids << ataq.fallback_employee_id if ataq.fallback_employee_id && activity.activity_type_priority <= ActivityType::PRIORITY_MAX
  end
  if resource_ids.empty?
    resource_ids << activity.assigned_resource_id
    resource_ids << activity.creator_id
    resource_ids << activity.primary_sales_rep_id
  end
  # Sometime a customer ends up in the resource ids, e.g creator_id is most commong
  # by doing this intersect we ensure we only take potential reps
  resource_ids = resource_ids.compact.uniq & employees_hash.keys
  activity.assignment_resource_ids = resource_ids

  return activity if activity.assignment_resource_ids.present?

  # log_info "Activity: #{activity.id}, Activity Type #{activity.activity_type_id} possible assignments are #{activity.assignment_resource_ids.join(',')}"

  log_warning "Activity: #{activity.id}, Activity Type #{activity.activity_type_id} does not have a valid assignment possible"
  nil
end

#process(options = {}, &block) ⇒ Result

Start prioritization routine, will return a result object
Yields back position, total to process, and info message to a block (optional)

Parameters:

  • options (Hash) (defaults to: {})

    prioritization options

Options Hash (options):

  • allocation_start (Date)

    from what point you want to start allocating (defaults to today)

  • deck_limit (Integer)

    how many activities you want to process

  • priorities (Array<Integer>)

    priority of activity to process

  • rep_ids (Array<Integer>)

    focus only on those rep_ids

  • current_user_id (Integer)

    user id recorded as whodunnit in the audit trail

Returns:

  • (Result)

    the prioritization result



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# File 'app/services/activity/prioritizer.rb', line 52

def process(options = {}, &block)
  @block = block
  @allocation_start = options[:allocation_start] || Date.current
  @allocation_end = @allocation_start
  raise 'Allocation cannot start in the past' if @allocation_start < Date.current

  @deck_limit = options[:deck_limit]
  @priorities = options[:priorities]
  @rep_ids = options[:rep_ids]
  @current_user_id = options[:current_user_id]
  # Initialize these arrays which will store our workload
  @activity_deck = {}
  @unprocessed = []
  @processed = []
  @loaded_days = []
  @total_processed = 0
  @reset_time_lock_aids = []

  # Now pre-load the activity types and associated assignment queues in a nice fast hash
  @activity_types = ActivityType.eager_load(:assignment_queues).index_by(&:id)
  @assignment_matrix = {}

  whodunnit = ['Activity', 'Prioritizer', @current_user_id].compact.join('::')
  res = nil
  PaperTrail.request(whodunnit: whodunnit) do
    # Preload employees and their events
    initialize_deck
    log_info '* Activity Prioritizer ready to roll, call #prioritize'
    log_info " #{@activity_deck.size} activities loaded"
    log_info " #{@unprocessed.size} won't be processed"
    log_info " #{employees_hash.size} employees loaded"

    start_time = Time.current
    @allocation_end = @allocation_start.dup
    @total_activities = @activity_deck.size
    @total_processed = 0
    log_info "Prioritization started at #{start_time.to_fs(:crm_default)} for #{@total_activities} activities"
    # Start on first allocation day
    @activity_deck.size

    # Splitting
    log_info 'Splitting into priority and standard list'
    priority_list, standard_list = @activity_deck.values.partition { |a| a.activity_type_priority <= ActivityType::PRIORITY_MAX }
    allocate_priority_activities priority_list, @allocation_end
    allocate_standard_activities standard_list, @allocation_end

    # Commit matrix Here
    commit_assignment_matrix

    # Wrap up
    end_time = Time.current
    duration = (end_time - start_time).round(2)
    throughput = (@total_activities / duration).round(2)
    messages = []
    messages << "Prioritization ended at #{end_time.to_fs(:crm_default)}, duration: #{Heatwave::Duration.humanize(duration)}, #{throughput} activities / sec"
    messages << "!!! some activities remains and could find no allocation, total count #{@activity_deck.size}" if @activity_deck.present?
    res = Result.new(total_activities: @total_activities,
                      duration: duration,
                      throughput: throughput,
                      unprocessable: @activity_deck.size,
                      messages: messages)
    res.messages.each { |m| log_info m }
  end
  res
end

#reps_available_for_activities_on_day(day) ⇒ Array<Integer>

Returns an array of employee ids that have room for activities on a given day

Parameters:

  • day (Date)

    day to check

Returns:

  • (Array<Integer>)

    employee ids with free capacity



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# File 'app/services/activity/prioritizer.rb', line 212

def reps_available_for_activities_on_day(day)
  employees_hash.values.map(&:id).select { |eid| can_take_activities_on_day?(eid, day) }
end

#reset_time_locksvoid

This method returns an undefined value.

Unlocks time-locked activities that lost their assignable rep.



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# File 'app/services/activity/prioritizer.rb', line 252

def reset_time_locks
  return if @reset_time_lock_aids.blank?

  log_info "Resetting time locks for #{@reset_time_lock_aids.size}"
  Activity.where(id: @reset_time_lock_aids).find_each(&:unlock)
end

#sort_deckvoid

This method returns an undefined value.

Sort the decks



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# File 'app/services/activity/prioritizer.rb', line 489

def sort_deck
  log_info 'Sorting Deck'
  # The time sensitive deck will now be sorted according to the activity priority, the original activity date and the sales priority index last
  @activity_deck = @activity_deck.sort_by do |_aid, a|
    [a.activity_type_priority, a.original_target_datetime, -a.sales_priority_index]
  end.to_h
  log_info 'Sorting Deck Complete'
end

#to_sString

Short identifier for log lines.

Returns:

  • (String)


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# File 'app/services/activity/prioritizer.rb', line 39

def to_s
  "Activity:Prioritizer: #{@allocation_end} << #{@activity_deck.size}"
end